Ancient Magicks (also known as Ancients) are a branch of Magic unlocked upon completion of the quest Desert Treasure, It is the Spellbook used and later forgotten by the armies of during the fall of Zaros during the God Wars. The Ancient Magicks is significantly combat-oriented, including some of the most powerful combat spells in the game. The spellbook contains 24 spells, 16 combat spells and 8 teleports (far fewer spells than the Standard Spellbook). Many of the Ancient Magick spells are very rune-intensive and require expensive runes such as death and blood. Owing to their power is very reserved,(a minimum of 50 Magic is needed to even access the spellbook), Its spells are popular in player-versus-player activities.
There are 16 ancient combat spells:
|Pic||Spells||Magic Level||Max Hit||Runes Required||Effect on Target|
|Smoke Rush||50||13||2 Death, 2 Chaos, 1 Fire, 1 Air||Poisons target starting at 2 damage.|
|Shadow Rush||52||14||2 Death, 2 Chaos, 1 Soul, 1 Air||Lowers victim's Attack level.|
|Blood Rush||56||15||1 Blood, 2 Death, 2 Chaos||Regenerates caster 1/4 of the damage inflicted.|
|Ice Rush||58||16||2 Death, 2 Water, 2 Chaos||Freezes the victim for 5 seconds.|
|Smoke Burst||62||17||2 Death, 4 Chaos, 2 Fire, 2 Air||3x3 range, poisons target starting at 2 damage.|
|Shadow Burst||64||18||2 Death, 4 Chaos, 2 Soul, 1 Air||3x3 range, lowers victim's Attack level.|
|Blood Burst||68||21||2 Blood, 2 Death, 4 Chaos||3x3 range, regenerates caster 1/4 of the damage inflicted.|
|Ice Burst||70||22||2 Death, 4 Chaos, 4 Water||3x3 range, freezes the victim for 10 seconds.|
|Smoke Blitz||74||23||2 Death, 2 Blood, 2 Fire, 2 Air||Poisons target starting at 4 damage.|
|Shadow Blitz||76||24||2 Death, 2 Soul, 2 Blood, 2 Air||Lowers victim's Attack level.|
|Blood Blitz||80||25||4 Blood, 2 Death||Regenerates caster for 1/4 of the damage inflicted.|
|Ice Blitz||82||26||2 Blood, 2 Death, 3 Water||Freezes the victim for 15 seconds.|
|Smoke Barrage||86||27||2 Blood, 4 Fire, 4 Air, 4 Death||3x3 range, poisons target starting at 4 damage.|
|Shadow Barrage||88||28||3 Soul, 2 Blood, 4 Death, 4 Air.||3x3 range, lowers victim's attack level.|
|Blood Barrage||92||29||1 Soul, 4 Blood, 4 Death.||3x3 range, regenerates caster for 1/4 of the damage inflicted.|
|Ice Barrage||94||30||2 Blood, 4 Death, 6 Water.||3x3 range, freezes the victim for 20 seconds.|
The rush and blitz spells are only cast on one target, while the burst and the barrage spells are cast on all the targets on a 3x3 range around the chosen target if the combat takes place in a multiway combat area. If it doesn't, then the spells will only hit the chosen target.
Also, each "element" of the spells gives a certain bonus when cast. The smoke spells poison the target. The starting damage is determined by the "tier" of the spell. The Shadow spells temporary lower the target's attack level. The Blood spells heal the caster for a part of the dealt damage. This is also referred to as "lifesteal" in other videogames. Finally, the Ice spells, the most commonly used PKing spells are preventing the target from moving for a certain amount of time, depending on the "tier".
The Ancient Magicks Spellbook contains 8 teleportation spells, which take the caster to different locations where the fortresses of Zaros used to be located. These were scattered across northern Misthalin and the Wilderness.
The are 8 Teleportation spells:
|Paddewwa Teleport||54||2 Law runes, 1 Fire rune and 1 Air rune.||Entrance of the Edgeville Dungeon||64|
|Senntisten Teleport||60||2 Law runes and 1 Soul rune.||The Digsite||70|
|Kharyll Teleport||66||2 Law runes and 1 Blood rune.||Canifis||76|
|Lassar Teleport||72||2 Law runes and 4 Water runes.||The top of the Ice Mountain.||82|
|Dareeyak Teleport||78||2 Law runes, 3 fire runes and 2 Water runes.||The Bandit Camp in the Wilderness.||88|
|Carrallangar Teleport||84||2 Law runes and 2 Soul runes.||The Graveyard of Shadows in the Wilderness.||94|
|Annakarl Teleport||90||2 Law runes and 2 Blood runes.||The Demonic Ruins in the Wilderness.||100|
|Ghorrok Teleport||96||2 Law runes and 8 Water runes.||The Ice Pleteau in the Wilderness.||106|