A player enchanting at an obelisk.

Enchantment is the magic enhancement of an item, generally a form of jewellery, although orb can also be enchanted. Enchantment spells always require Cosmic runes, and one or more kind of elemental rune (fire, water, air or earth.)

There are no enchantment spells in Ancient spellbooks. They can only be found in the normal spellbook. There is currently no way to unenchant an object after it has been enchanted

Enchantment Spells:Edit

Icon Spell Magic Level Runes Required Experience Items affected
Enchant Level 1 Jewellery icon Enchant Level 1 Jewellery 7 1 cosmic, 1 water 17.5 Sapphire ring into Ring of recoil;
Sapphire necklace into Games necklace;
Sapphire amulet into Amulet of magic
Enchant Level 2 Jewellery icon Enchant Level 2 Jewellery 27 1 cosmic, 3 air 37 Emerald ring into Ring of duelling;
Emerald necklace into Necklace of binding;
Emerald amulet into Amulet of defence
Enchant Level 3 Jewellery icon Enchant Level 3 Jewellery 49 1 cosmic, 5 fire 59 Ruby ring into Ring of forging;
Ruby amulet into Amulet of strength;
Enchant Level 4 Jewellery icon Enchant Level 4 Jewellery 57 1 cosmic, 10 earth 67 Diamond ring into Ring of life;
Diamond amulet into Amulet of power
Enchant Level 5 Jewellery icon Enchant Level 5 Jewellery 68 1 cosmic, 15 earth, 15 water 78 Dragonstone ring into Ring of wealth;
Dragonstone amulet into Amulet of glory
Enchant Level 6 Jewellery icon Enchant Level 6 Jewellery 87 1 cosmic, 20 earth, 20 fire 97 Onyx ring into Ring of stone;
Onyx amulet into Amulet of fury